Drafting and Deck Building in Tower Rush

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Deny them synergy. Skeletons or Ice Spirits are universally useful. If you adored this article therefore you would like to get more info concerning tower rush nicely visit our own website.

In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.


Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.


Prioritizing Your Choices


The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.


Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.


  • Deny them synergy.
  • Skeletons or Ice Spirits are universally useful.
  • Clog their hand with heavy, useless units.

Drafting for the Enemy


The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.


Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.


Bad DraftingThe Consequence
Drafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K.K. If you loved this short article and you would certainly like to obtain more facts pertaining to tower rush kindly check out the web-page. A, rendering your Golem useless
Forgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime

Playing the Hand You're Dealt


Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.


Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.

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